Elfgineer

Elfgineer is a factory automation game set in Santa’s workshop—and an inconveniently effective way to learn how much product engineering hides behind a playable loop.

Read what happened ↓
Elfgineer game title screen with the engineer elf in Santa's workshop
Elfgineer · 2025—Now

01The bet

A game about throughput.

Players route conveyors, connect machines and meet production quotas while the workshop grows around them. The Christmas setting is warm; the underlying problem is throughput, legibility and failure recovery.

02The public build

The build log is part of the product.

I have been showing the awkward middle: changing the art direction, rebuilding systems and trying to finish a commercial game on a deadline. The videos make the decisions inspectable rather than presenting a suspiciously inevitable final result.

03The test

A demo means strangers can break it.

The Steam demo turns design opinions into observable behaviour: where players stop, what they misunderstand and whether the factory remains readable once several machines are moving at once.

What is concrete

Next milestone: a better factory in somebody else’s hands.

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